Zelda: Ocarina of Time – Remake launches on Nintendo Switch 2 on Nov 5, 2026Counting to midnight Eastern (9 p.m. Pacific on Nov 4); Nintendo has not announced the hour, and each region's eShop usually unlocks at its own midnight

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Map of Hyrule

Ocarina of Time's Hyrule is built around Hyrule Field, a central plain with Lon Lon Ranch in its middle and paths to every region: Kokiri Forest and the Lost Woods, Hyrule Castle and Castle Town, Kakariko Village and Death Mountain, Zora's River and Domain, Lake Hylia, and the Gerudo lands out to the Desert Colossus. Every region changes between Link's child and adult eras.

The map of The Legend of Zelda: Ocarina of Time is a single kingdom, Hyrule, with Hyrule Field at its center and every other region opening off it: Kokiri Forest, Hyrule Castle and its town, Kakariko Village under Death Mountain, the Zora's lands, Lake Hylia, Lon Lon Ranch and the Gerudo desert. "Located in the heart of the Kingdom of Hyrule, it serves as a gateway to many different locations," Eiji Aonuma says as he walks onto Hyrule Field in Nintendo's demonstration of the Nintendo Switch 2 remake on Sep 8, 2026, with Death Mountain smoking on the skyline. Each region has a child version and an adult version seven years later, and the remake keeps the same layout and the loading screens between areas, which Aonuma says were "intentionally kept to preserve the essence of the original game."

From behind, a small figure in a green cap and tunic with a round wooden shield runs down a winding stone path toward a house built into a huge tree stump, with a glowing fairy ahead. Mossy trees, purple flowers, hanging orange lanterns and a wooden signpost fill a misty, sunlit forest, and another small figure stands far down the path.
Young Link runs along a stone path through a misty forest village of tree-stump houses, a fairy flying ahead of him, in an official Nintendo image of The Legend of Zelda: Ocarina of Time for Nintendo Switch 2. Nintendo

Quick facts

Hub Hyrule Field, with Lon Lon Ranch at its center
East Kokiri Forest, the Lost Woods, Sacred Forest Meadow
North Hyrule Castle, Castle Town (the Market), Temple of Time
East of Castle Town Kakariko Village and its Graveyard, then Death Mountain
Northeast Zora's River, Zora's Domain, Zora's Fountain
South Lake Hylia, with the Water Temple and the Fishing Pond
West Gerudo Valley, Gerudo's Fortress, Haunted Wasteland, Desert Colossus
Two eras Child and adult (seven years later), switched at the Temple of Time
Save points Outside dungeons, a saved game restarts at Link's House (child) or the Temple of Time (adult)
Remake Free camera everywhere, time passes in towns, loading screens kept (Nintendo)

Hyrule Field

Hyrule Field is the central plain that links every region, and Link can reach many of them from his first steps onto it. PGReviews' retrospective of Feb 17, 2023 calls it "a vast stretch of land acting as a hub with paths leading to every major region", while finding little in it beyond grottoes hidden in the ground and the day and night cycle. Lon Lon Ranch sits in its middle. Ten Big Poes roam it in the adult era, best chased on Epona and sold, bottled, to the Poe Collector (Side quests, masks and minigames). In the remake, Aonuma's demonstration crosses it on foot with the new roll-then-dash move, and opens the new Threads of Time screen there to show the next objective.

On a grassy rise under a blue sky with pink clouds, a young man in a green tunic and cap, a blue shield on his back, sits on a rearing chestnut horse with a white mane and tail; a small glowing white fairy hovers at left. Beyond a plain of green hills, a lone pine and distant ruins, a tall rocky mountain with a smoking crater and a ring of cloud fills the right side.
A grown Link in a green tunic rears a chestnut horse with a white mane on a grassy hill, a glowing fairy beside him, while a smoking volcano rises over a wide green plain, in an official Nintendo image of The Legend of Zelda: Ocarina of Time for Nintendo Switch 2. Nintendo

Kokiri Forest, the Lost Woods and Sacred Forest Meadow

Kokiri Forest, in the east, is where the game begins: a village of tree-stump houses guarded by the Great Deku Tree, whose interior is the first dungeon, Inside the Deku Tree. Aonuma opens his demonstration there, noting that "the visuals have been completely redone" and that the camera now rotates, which the Nintendo 64's single control stick did not allow. Above the village, the Lost Woods are a maze whose music guides Link to the Sacred Forest Meadow, where Saria teaches Saria's Song and where the Forest Temple stands. The Skull Kid plays in the Lost Woods, and a passage there leads underwater to Zora's River. In the adult era monsters overrun the village and a new Deku Tree sprout grows.

Hyrule Castle, Castle Town and the Temple of Time

Castle Town, also called the Market, lies in the north behind a drawbridge, between Hyrule Castle and the Temple of Time. On the Nintendo 64 it was drawn on fixed, pre-rendered backgrounds; Ocarina of Time 3D rendered it in real time, and in the remake "you can move it freely," Aonuma says of the camera, adding back alleys with "quite a few new details", townsfolk gossip and minigames in its shops. Nintendo also says time no longer stops in town: "time marches on, no matter where you are." Zelda Wiki records that Shigeru Miyamoto spent a few weeks in northern Bavaria studying half-timbered buildings for the Market. The castle grounds hold Zelda's courtyard and a Great Fairy who teaches Din's Fire. The Temple of Time holds the Door of Time and the Master Sword, and it is where Link moves between the two eras. In the adult era Castle Town is a ruin full of ReDeads and the castle has become Ganon's Castle.

Kakariko Village and the Graveyard

Kakariko Village, east of Castle Town, is the way up Death Mountain and a village with a dark side. PGReviews points to the Bottom of the Well, "one of the creepiest areas in the game", and the Shadow Temple under the Graveyard, home of Dampé the gravekeeper and his nightly digging game. The village also holds the House of Skulltula, the windmill where the Song of Storms is learned and, in the Graveyard, the Royal Family's Tomb, where Link learns the Sun's Song. The well is drained in the child era by playing the Song of Storms in the windmill, opening the Bottom of the Well. In the adult era the townspeople of Castle Town have moved here.

Death Mountain

Death Mountain rises behind Kakariko in three parts: Death Mountain Trail, Goron City and Death Mountain Crater. In Zelda Dungeon's Nintendo 64 walkthrough, Link climbs the trail past Tektites to find a Goron lamenting the boulder that blocks Dodongo's Cavern, then follows the signs to Goron City, a city built in tiers with rolling Gorons. The trail has a Great Fairy who grants the Magic Meter and the Spin Attack, and Biggoron sits at the summit (Biggoron's Sword and trading quests). The crater holds the Fire Temple and a second Great Fairy, and its heat calls for the Goron Tunic. Nintendo's Japanese Zelda account posted a clip of the remake's Goron City on Sep 28, 2026, as VICE reported.

Zora's River, Zora's Domain and Zora's Fountain

Zora's River runs northeast to Zora's Domain, a cave city of waterfalls and pools, and beyond it to Zora's Fountain, where Lord Jabu-Jabu lives. The remake's waterfalls appear in the extra clips Nintendo posted on its Japanese game site, which Nintendo Life collected on Sep 9, 2026. Zelda's Lullaby opens the way into the Domain, a Bean Seller near the river sells Magic Beans, and the Fountain holds a Great Fairy who teaches Farore's Wind. As a child Link enters Inside Jabu-Jabu's Belly here; as an adult he finds the Domain frozen, King Zora trapped in red ice, and the Ice Cavern behind the Fountain.

Lake Hylia

Lake Hylia, in the south, is the source of Hyrule's water and holds the Water Temple at its bottom. It is also where Link teaches a scarecrow the tune that becomes the Scarecrow's Song, and where the Fishing Pond stands, a minigame PGReviews ranks among the series' hardest to love. Iwata Asks says its Osaka-dialect owner was modeled on a real fishing-shop owner near Neyagawa. In the adult era Link finds the lake nearly drained.

Lon Lon Ranch

Lon Lon Ranch sits in the middle of Hyrule Field, home of Talon, his daughter Malon and the foal Epona. The remake's paddock, with horses in it, is among the clips from Nintendo's Japanese site. Malon teaches the child Link Epona's Song; in the adult era the ranch hand Ingo has taken over, and Link wins Epona from him in a race (Epona and Lon Lon Ranch).

The Gerudo lands

The Gerudo Desert fills the west: Gerudo Valley, Gerudo's Fortress, the Haunted Wasteland and the Desert Colossus, home of the Spirit Temple. Nintendo's Japanese clips show the remake's red-rock fortress walls. Ganondorf's people hold the fortress, where the adult Link frees four captive carpenters to earn the Gerudos' trust, and the optional Gerudo Training Ground is inside it. Beyond the Haunted Wasteland, the Desert Colossus has the third Great Fairy of magic, who teaches Nayru's Love. The child Link reaches the Spirit Temple with the Requiem of Spirit.

Seven years later

Nearly every region changes in the adult era, and PGReviews counts that as the world's best feature. Castle Town is ruined and its people live in Kakariko, Ingo runs Lon Lon Ranch, Zora's Domain and King Zora are frozen, and the Gerudo lands open to the adult Link. Magic Beans planted as a child grow into Magic Plants that carry the adult to new ledges, and a Great Fairy on the path to Ganon's Castle doubles Link's defense. The remake adds one more change of time: Nintendo says time passes in towns and "new characters and enemies appear after dark."

What is new on the remake's map

Nintendo's own descriptions of the Nintendo Switch 2 version say the camera moves freely everywhere, towns keep the day and night cycle, and Link can jump, swim faster and dive. Aonuma says Castle Town has back alleys with "some parts that were merely backdrops at the time." IGN's comparison of Sep 12, 2026 judges Hyrule Field's size "extremely similar to the original" from the footage and minimap, with some changed topography. Nintendo has not published a full map of the remake as of Oct 14, 2026. The changes are listed on What's new in the remake.

Frequently asked questions

What are the locations in Ocarina of Time? Ocarina of Time's Hyrule has Hyrule Field at its center, Lon Lon Ranch, Kokiri Forest, the Lost Woods and Sacred Forest Meadow, Hyrule Castle, Castle Town and the Temple of Time, Kakariko Village and its Graveyard, Death Mountain and Goron City, Zora's River, Domain and Fountain, Lake Hylia, and the Gerudo lands out to the Desert Colossus.

Where is Lon Lon Ranch in Ocarina of Time? Lon Lon Ranch is in the middle of Hyrule Field in Ocarina of Time, surrounded by the field on every side.

How do you get to Kakariko Village in Ocarina of Time? Kakariko Village in Ocarina of Time is east of Castle Town across Hyrule Field; it is also the way to Death Mountain.

Is the Ocarina of Time remake open world? No: the Nintendo Switch 2 remake of Ocarina of Time keeps the original's regions joined by Hyrule Field, and Nintendo says it intentionally kept loading screens between certain areas. Eiji Aonuma says it has a different appeal from Breath of the Wild, where you go wherever you want.

Is Castle Town bigger in the Ocarina of Time remake? Nintendo shows the remake's Castle Town with a free camera and back alleys that were "merely backdrops" in the 1998 game, plus gossip and minigames; it has not given a size comparison as of Oct 14, 2026.

Where are the Great Fairy fountains in Ocarina of Time? Ocarina of Time has six Great Fairies: at Hyrule Castle (Din's Fire), Zora's Fountain (Farore's Wind), the Desert Colossus (Nayru's Love), Death Mountain Trail (Magic Meter), Death Mountain Crater (a larger Magic Meter) and the path to Ganon's Castle (doubled defense).

Sources

Moments

The Legend of Zelda: Ocarina of Time – Mr. Aonuma Gameplay Demonstration

Nintendo of America

  1. The map of The Legend of Zelda: Ocarina of Time is a single kingdom, Hyrule, with Hyrule Field at its center and every…
  2. Kokiri Forest, in the east, is where the game begins: a village of tree-stump houses guarded by the Great Deku Tree…
  3. Castle Town, also called the Market, lies in the north behind a drawbridge, between Hyrule Castle and the Temple of…

Ocarina of Time Retrospective | Defining a Genre

PGReviews

  1. Hyrule Field is the central plain that links every region, and Link can reach many of them from his first steps onto…
  2. Kakariko Village, east of Castle Town, is the way up Death Mountain and a village with a dark side. PGReviews points…
  3. Lake Hylia, in the south, is the source of Hyrule's water and holds the Water Temple at its bottom. It is also where…
  4. Nearly every region changes in the adult era, and PGReviews counts that as the world's best feature. Castle Town is…

Legend of Zelda Ocarina of Time Walkthrough 04 (1/6) "Goron City"

Zelda Dungeon

  1. Death Mountain rises behind Kakariko in three parts: Death Mountain Trail, Goron City and Death Mountain Crater. In…

Ocarina of Time Remake - EVEN MORE New Gameplay

Nintendo Life

  1. Zora's River runs northeast to Zora's Domain, a cave city of waterfalls and pools, and beyond it to Zora's Fountain…
  2. Lon Lon Ranch sits in the middle of Hyrule Field, home of Talon, his daughter Malon and the foal Epona. The remake's…
  3. The Gerudo Desert fills the west: Gerudo Valley, Gerudo's Fortress, the Haunted Wasteland and the Desert Colossus…

Photos

From behind, a small figure in a green cap and tunic with a round wooden shield runs down a winding stone path toward a house built into a huge tree stump, with a glowing fairy ahead. Mossy trees, purple flowers, hanging orange lanterns and a wooden signpost fill a misty, sunlit forest, and another small figure stands far down the path.

See also

About this page

Last updated Oct 23, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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